|
WEEK
|
UNIT
|
PRINCIPLE
|
APPLICATION
|
|
1
|
Introduction
to Spaceship MK-1 |
The structure of spaceship
and its operation principle. |
Know about spaceship. |
|
2
|
Assembling
of Spaceship |
The
structure of spaceship and the assembling procedure. |
Assemble
the MK-1 model |
|
3
|
Operation and
Maintenance of MK-1 |
Testing, battery charging,
maintenance and breakdown fixing |
|
|
4
|
QBASIC
Control Panel |
Use
of QBASIC; Software testing |
Running
of Q-Basic; Series port connection; test software |
|
5
|
Make It Move!
(1) |
Command of movement; control
of movement timing and distance. |
Edit a program to make a
Robert move. |
|
6
|
Make
It Move! (2) |
Command
of turning actions; control of turning angle. |
Edit a
program for rectangular movements. |
|
7
|
Make It Move!
(Looping) |
Looping. |
Edit a program
for star-shaped movements. |
|
8
|
Output
Functions of MK-1: 72 Styles |
Output
port; output commands and modules. |
Connect
a sounder, light-flasher and make a rectangular movements. |
|
9
|
Input Functions
of MK-1: Glowing Eyes |
Input port;
input commands and modules. |
Infrared obstacle
detection modules |
|
10
|
Fun
with Application Samples (1) |
Drawing
pen; metal detection module; sub-routine library. |
Make
your own program. |
|
11
|
MSWLOGO Platform |
Use of MSWLOGO;
Serial communication Port; software testing. |
Running of MSWLOGO;
serial communication port and software testing. |
|
12
|
Fun
with Application Samples (2) |
Drawing
pen, metal detection module. |
Program
with added infrared obstacle detection module to navigate and
perform drawing and metal detection functions. |
|
13
|
Introduction
to MK-1 Development |
Prospect for
artificial Intelligence (AI); the development projects of MK-1 |
Make your own
design and program. |